The Watchtower, the Justice League's base of operations. Also the main hub of DC Legends. I created the environment, most of the props, and lighting.
The Book of Oa, this is where the entire history of the Green Lantern Corps is kept. My responsibilities included prop creation, floor textures, some effects, and lighting.
The Guardians council chambers, this is where the Guardians [creators of the Green Lantern Corp] reside and have meetings. I created the throne props, drone, mountains, and lighting.
Citadel Plaza of Oa. I created the floor center piece, props, and lighting.
Man Hunter Ruins. I created the background buildings, floor textures, and lighting.
Arkham Asylum Gate, where Gotham's insane are kept. I was responsible for building the level out in Unity, creating floor cobble texture, and lighting.
Arkham Asylum Clinic, I had full ownership of this level.
Arkham Asylum Clinic, I had full ownership of this level.
Arkham Asylum Clinic, I had full ownership of this level.
Arkham Asylum Clinic, I had full ownership of this level.
Arkham Asylum Clinic, I had full ownership of this level.
Gotham Police Department. I created subway stop models, textures, and lighting.
Gotham Police Department. I created the rooftop props, gargoyles, roof floor textures, and lighting.
Gotham Police Department. I created the police vans, guard box, and lighting.
Star Labs Red Room, a place where top secret technologies and experiments are kept. I had full ownership of this level.
High Poly models I used to bake textures for the Red Room.
I created the Sphere of Truth seen in center, and background props.
These are environments from the mobile game DC Legends which released in 2016. Environment work was a team effort in collaborated with concept, other environment artists, and VFX artists.